intelkrot.blogg.se

Video games like the settlers of catan
Video games like the settlers of catan









But a week or so back we had played Cities and Knights on Saturday evening, and wanted something slightly different on Sunday afternoon. We play 'Cities and Knights' about once a week, usually, with the occasional basic Settlers game. So we decided to keep playing until ten points we usually play to two points more than the official number.īut it remained even, and when Sheila (playing white) reached ten points, Richard (red) and I (orange) had each gained nine points, and both knew that we could have won on our turns. And since we had started according to the instructions, presumably with as even starting positions as possible, we all reached seven points in the same round. We were told to play to eight points, but were close to that after only about half an hour of playing. Players can trade with each other as normal, including for gold coins, but if they want to trade with the bank the standard is three of any resource - as if everyone has a 3:1 harbour/port. If a number is rolled (other than seven) then any player who does not receive resources is given a gold coin instead. There are a few extra rules too: there is no robber, but if a seven is rolled any players with more than seven cards still lose half of them. Further settlements can be built in the same way, by buying another ship and settler (the ship must be at a harbour if a settler is to be bought) or by building streets and settlements as in the normal game. It didn't take longer to explore, and with two separate islands there was plenty of scope for doing so.

video games like the settlers of catan

When a ship is carrying a settler tile, and arrives at a suitable intersection (ie with no undiscovered hexes) the ship and settlement can be removed and replaced with a standard settlement on that spot, at no further cost. Only one hex can be 'explored' per ship per turn, and there are rules about not building roads or settlements next to sea tiles, so exploring cannot happen using anything other than a ship. But if a sea hex is discovered, the player gains two gold coins coins can be exchanged for a resource of the player's choice, but not immediately since exploring ends the turn. For standard hexes, a number is placed and a resource of that kind added to the player's hand (as in Seafarers). Like the 'Fog Island' scenarios in 'Seafarers', ships can 'explore' the upside down hexes, and discover either resources or more sea. But we didn't place them ourselves: we followed the instructions for the beginning game, and put them where we were told to, on a board laid out exactly like the one in the instruction leaflet. We each started with one settlement, one harbour and one road for each of them, much like a normal Settlers game.











Video games like the settlers of catan